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 NFS: Underground

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Registration date : 02.02.2008

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OdoslaťPredmet: NFS: Underground   NFS: Underground Icon_minitimeNe február 17, 2008 9:53 am

NFS: Underground Nfs7-cover-groDF


This s a full game taken from the original 2 CDs n not a RIP.... It
contains all the movies n music that the normal full game contains...
To install the game first extract the exe file from the splitted RAR
archive.... Then extract the EXE file alone 2 a folder where u want the
game 2 be installed.... Make sure u have DirectX 9 already
installed.... Then simply run the game.....


SCREENS:

NFS: Underground 800px-NFS_Underground_PC_screenshot

NFS: Underground NFS_Underground_PC_customization_sc


Need for Speed: Underground (NFSU) is a racing game, developed and
published by Electronic Arts in 2003. It is part of the Need for Speed
computer and video game series. It was developed by EA Black Box.

Its premise (highly tuned, customised cars participating in illegal
street races) was likely inspired by the Import Scene and the movies
The Fast and the Furious and 2 Fast 2 Furious.

A complete reimagining of the series' formula, NFSU offered a
career mode featuring a storyline, and a garage mode that allowed
players to fully customize their cars with a large variety of
brand-name performance and visual upgrades. All races take place in a
city at night. The city appears to be in a somewhat New York City style
type city. Instead of hundred-thousand dollar exotics, Underground
featured vehicles associated with the Import Scene. This, plus the
increasingly arcade-like controls, became points of controversy for
Need for Speed fans. Despite this, Underground was commercially very
successful, and inspired a sequel.

It is rumoured that the car manufacturers were very strict in how
their vehicles were to be portrayed in this game, especially
considering the "illegal street racing" reputation of the tuner
culture. EA took some effort in making the races appear as sanctioned
racing events, and included a public service announcement in the game's
introduction. In addition, vehicles do not have damage models.


Plot


The player is in a modified Acura Integra Type R racing three other
modified cars. After winning the racer, Samantha tells the player about
Eddie, who is the best racer around the city with his Skyline . At this
monment the player has to choose one of six tuner cars. After choosing
a car the player sees Melissa,who is standing right beside Eddie.
Samantha explains the simple rules of the Underground, 'You win races,
you get cool parts. You lose, and you're out'. After winning a few
races, the player gets introduced to TJ who tells him if he beats a
time trial, he will give the player a reward.


Game Modes


Circuit


Circuit is a standard race that involves racing with up to four
opponents cars around a loop track for two laps or more, and is the
main mode of the game.

Knockout Mode


A variant of Circuit, Knockout Mode is similar to previous Need for
Speed titles, involves "knocking out" the last racer who passes the
starting line in each lap until the final leader of the race remains,
and wins the race. In the case of Underground, Knockout sessions have a
maximum of three laps for four racers.

Sprint Mode


Sprint mode is a variation on the Circuit mode, where the
contestants race in a point-to-point track instead of loop tracks.
These races are typically shorter than "circuits" (with a maximum of 8
km in length), so players are required to be more cautious of any
mistakes during racing.

Drift


Drifting is one of the most challenging and technical aspects of
the game. Drift mode consists of one player in a short loop track,
where the objective is to collect as many points as possible by
drifting along the track. The player competes with three other
contestants, who appear to accumulate scores along with the player
during the drift session. The player would be required to beat these
scores in order to obtain top positions.

Bonuses are awarded for players who drift in the other borders of
the track, drift vertically, or perform chained-drifting (continuous
drifting by constantly steering the vehicle during drifts to maintain
speed); if the player succeeds in ending a drift without collisions
onto the sides of the track, the collected points are added into the
score, otherwise, the collected points are cancelled.

Drift mode is the only type of racing where time taken to complete
the track does not matter, since players are given the freedom to
complete the allocated number laps at their own pace. This may explain
the absence of nitrous oxide in this mode, since it serves no suitable
purpose in this situation.

Drag


Drag racing is the second most technical form of race in the game.
It involves racing against one or three cars on typically straight
tracks, and attempting to obtain top positions to win. In order to
master Drag mode, players must employ good timing and reflexes for gear
shifting, redlining, overtaking, and the use of nitrous oxide boosts;
the mode places particular emphasis in monitoring the tachometer during
races, which is enlarged and situated on the leftmost portion of the
screen. Steering in this mode is simplified to simply allow for lane
changes, while the computer handles the steering along the lanes, and
the player focuses more on maintaining an optimum speed for the car.

Two conditions will result to players being forfeited during a drag
race: head-on collisions with a vehicle (traffic or opponent), barrier
or divider>; or blown engines as a result from prolonged redlining
and the subsequent overheating of the engine.


Car List

Acura Integra Type R

Acura RSX

Dodge Neon

Ford Focus ZX3

Honda Civic Si Coupe

Honda S2000

Hyundai Tiburon GT

Mazda Miata MX5

Mazda RX-7

Mitsubishi Eclipse GSX

Mitsubishi Lancer ES

Nissan 240SX

Nissan 350Z

Nissan Sentra SE-R Spec-V

Nissan Skyline GT-R (R34)

Peugeot 206 S16

Subaru Impreza

Toyota Celica GT-S

Toyota Supra

Volkswagen Golf GTi


DOWNLOAD:


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